A brand new game in the Castlevania series. Going back to its roots, this will be another 2D platformer divided into stages rather than a Metroid-esque exploration game.
Game Profile
Game Status
OFLC/ESRB rated (EU: Q1 2010)
- First Impressions: Castlevania: The Adventure ReBirth (27th Oct 09)
- Feast Your Eyes On This Castlevania: ReBirth Footage (27th Oct 09)
- More Castlevania: The Adventure Rebirth Screenshots (25th Oct 09)
- Nintendo Download: 27-28 October 2009 (Japan) (23rd Oct 09)
- Solitary Castlevania Rebirth Screenshot Rises From Its Grave (22nd Oct 09)
- IGA Involved With Castlevania: Rebirth; Next Project Top Secret (16th Oct 09)
- First Castlevania: The Adventure ReBirth Screens Appear (13th Oct 09)
- Castlevania: The Adventure ReBirth Coming This Month (16th Sep 09)










1. Mike
13 Sep 2009, 15:54 BST
I'll be on the lookout for this one!
2. Hyper Luigi
13 Sep 2009, 16:17 BST
This game is a must-buy for me!
3. KoopaTroopa007
13 Sep 2009, 17:31 BST
This is awesome!
4. HeikeKagero
13 Sep 2009, 17:45 BST
I can NOT wait
5. JamieO
13 Sep 2009, 19:07 BST
Completely amazing news, lots of Nintendo Life users predicted this one and had it on their Wii-sh list. Konami must have listened, so 'job well done' everyone
If anyone knows Jedi mind tricks, persuade Konami for 'Axelay ReBirth' and 'Sunset Riders ReBirth', for me please.
Cheers.
6. WeeGee
14 Sep 2009, 03:03 BST
WOWOWOWOW. Can't wait. I want to see some screenshots soon!
7. timp29
14 Sep 2009, 12:01 BST
@JamieO: Don't forget the get nintendo life users to persuade konami to give us rondo of blood
8. Kirk
16 Sep 2009, 15:36 BST
It'll be interesting to see how the do this.
I just wish they would do another Castlevania game that was as good as SOTN. That still has the most fluid and fun control for the main character that I have seen in any of the Castlevania games.
9. Tony
19 Sep 2009, 00:11 BST
Instant download for me. I think this will be 1000 Wii points and will be a 5 level 16-bit remake of the original GB game. Color me happy
I just hope they take out the rope climbing and add steps
10. MrLopez
23 Sep 2009, 16:39 BST
YESZ!!!!
11. Swerd_Murd
23 Sep 2009, 21:13 BST
@Tony - if it were a 16bit remake of the original game it'd have 4 levels
I honestly hope they go for a bit more...it'd be good to have another 8-level Castlevania like 68k Castlevania or another branching-paths thing like Drac's Curse...but yeah these Rebirth games tend to be the shortest in their respective series (unless it's the FF4 sequel...but that's priced like 4 games anyway)
12. WhoKnew
10 Oct 2009, 02:18 BST
Need screens and videos.
13. Roebuck
12 Oct 2009, 03:57 BST
Come out tomorrow please I beg you
14. Kirk
23 Oct 2009, 17:02 BST
Hmmmm,
Seeing the latest screens it looks a little bit like DS graphics scaled up to fit on a standard TV which is not quite what I would have liked.
I was really hoping for something that looked as detailed and and polished as the likes of Symphony of the Night.
15. StarBoy91
25 Oct 2009, 15:21 GMT
There's a timer?? Awwww!!! Oh well, so far of what I've seen here, Castlevania Adventure Rebirth (GB, 1989~WW, 2009) looks a beautiful 16-bit title to me. I wonder when it'll come out.
It also makes me wonder when Konami will release the Rocket Knight Adventure games on VC!
16. Kirk
28 Oct 2009, 14:49 GMT
Ok, now that I have seen the complete game via youtube I can say it looks pretty good.
Classic Castlevania, although that means it still has some of the issues that are present throughout most of the series such are as sluggish movement and control of the main character (SOTN seemed to fix this much more than any other Castlevania game so I have no idea why they don't use that model for fluid player movement) and some annoying hit detection when you simply bump into certain enemies or parts of bosses that really shouldn't hurt you, but it looks pretty solid overall.
17. Schembeck
02 Nov 2009, 00:59 GMT
Classic!
18. cheetahman91
05 Nov 2009, 02:30 GMT
This should come out the 30th. That would make November such an epic month not counting this past week.
19. Klatrymadon
05 Nov 2009, 12:12 GMT
The early Castlevania games are designed around the way your character moves, though, Kirk. The focus is on the level design rather than the enemies themselves, and their placement is always very metered and considered - always making you think carefully about your next move ("When should I jump to that high platform so that I don't get trapped or knocked back by that skeleton and suffer my third death-by-recoil of the evening?"). If you were given Alucard's or Samus Aran's fluid movements, it would all fall apart. These days, you don't have to put much thought into your movement and can make sloppy jumps all over the place, because falling down from somewhere simply means you have to waste a bit of time climbing back up again.
ReBirth does come to a compromise, though, by giving you two control schemes to play with. 'Normal' allows you to correct your jumps in mid-air, sort of like in SMB, whereas 'classic' forces you to commit to them, and basically gives you Richter's movements from Rondo of Blood, minus the backflipping. I think you'll still enjoy this game either way, mate.
PS - don't worry about the timer, StarBoy. You get a good ten minutes or so to do each level, which I've found is always plenty. You'll usually reach the bosses with at least 3 minutes to go.
20. Badknux
10 Nov 2009, 05:45 GMT
I like Castlevania: Symphony of the Night and Castlevania: Bloodlines. Other than that, I don't care so much for the series. But, I'd download this anyway.
21. edofthe209
12 Nov 2009, 09:20 GMT
So are they going to give us a date anytime soon? I've been playing Dracula's Curse nonstop to prepare for it, but I'm starting to feel like I've been stood up, dagnabit! If I get New Super Mario Bros Wii before this I might never get around to getting it. I kind of have an obsessive mentality until my next flavor of the month arrives.
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