News Tagged: Development

Monday 11th May, 2009 - 14:20 BST

Interviews: Kyle Gray talks Henry Hatsworth & indie plans

Kyle Gray talks Henry Hatsworth & indie plans

Nintendo Life catches up with the man behind one of the most creative DS games to find out if there is life after EA.

If you've read our review then you'll know that Henry Hatsworth in the Puzzling Adventure is one of the most creative and fun games you can play on the DS right now; the blissful combination of gorgeous 2D visuals, top-quality platforming action and brain-bending puzzle gaming..

21 comments | In DS, Interviews, Kyle Gray, EA, Indie, Developers, Development, WiiWare, DSiWare.

Monday 23rd March, 2009 - 22:54 GMT

News: 2D Boy's Ron Carmel Talks About Indie Game Development

2D Boy's Ron Carmel Talks About Indie Game Development

For those of you out there who are curious as to just what it takes to create a video game from scratch, Ron Carmel, co-creator of World of Goo, recently sat down at the Game Developers Conference and gave some specifics as to what it cost to create their hit WiiWare title.

Below are a few dollar amounts Ron gave out regarding the development of World of Goo. $4000 on hardware $1000 on..

25 comments | In WiiWare, 2D Boy, Development.

Friday 20th March, 2009 - 21:48 GMT

News: Indie Developers Enjoy Great Success in 2008

Indie Developers Enjoy Great Success in 2008

We've already seen some outstanding indie games for the WiiWare service, and with the prospect of the DSiWare service coming soon, there seems to be no end in sight for the new level of creativity we're seeing from these small game developers.

With far less overhead when compared to developing a retail release, we're seeing more developers take chances and try something new without being afraid of..

24 comments | In WiiWare, 2D Boy, Development, Developers.

Friday 13th March, 2009 - 08:42 GMT

News: WiiWare to Support Flash Soon

WiiWare to Support Flash Soon

The Official Cave Story Blog has revealed that soon WiiWare developers will be able to code games using Flash, which opens up a world of exciting (and possibly not so exciting) gaming experiences for Wii owners.

Games like Defend Your Castle originally started life as free PC-based Flash titles, and recent Xbox Live Arcade hits such as Castle Crashers also owe a massive debt to the programming..

43 comments | In WiiWare, Flash, Development.

Monday 9th March, 2009 - 15:32 GMT

News: The Making of World of Goo

The Making of World of Goo

2D Boy is currently working on a seven-part series on their blog that will chronicle the development of their hugely popular WiiWare hit World of Goo.

Part one of the series recently went up and includes a nice little bonus for those who would like to see World of Goo in its infancy. In fact fans can even download a prototype version of the game that was only a mere week old.Now keep in mind the..

14 comments | In WiiWare, 2D Boy, Development.